Microsoft DirectX 8.1 (Visual Basic)

Direct3DCubeTexture8

Applications use the methods of the Direct3DCubeTexture8 class to manipulate a cube map resource.

The Direct3DCubeTexture8 class is obtained by calling the Direct3DDevice8.CreateCubeTexture method.

The methods of the Direct3DCubeTexture8 class can be organized into the following groups.

Information GetLevelDesc
Locking Surfaces LockRect
  UnlockRect
Miscellaneous AddDirtyRect
  GetCubeMapSurface

This class inherits additional functionality from the Direct3DBaseTexture8 class.

See Also

Direct3DDevice8.CreateCubeTexture