Microsoft DirectX 8.1 (Visual Basic) |
Applications use the methods of the Direct3DCubeTexture8 class to manipulate a cube map resource.
The Direct3DCubeTexture8 class is obtained by calling the Direct3DDevice8.CreateCubeTexture method.
The methods of the Direct3DCubeTexture8 class can be organized into the following groups.
Information | GetLevelDesc |
Locking Surfaces | LockRect |
UnlockRect | |
Miscellaneous | AddDirtyRect |
GetCubeMapSurface |
This class inherits additional functionality from the Direct3DBaseTexture8 class.