Microsoft DirectX 8.1 (Visual Basic)

Direct3DDevice8.DeletePixelShader

Deletes the pixel shader referred to by the specified handle.

object.DeletePixelShader( _ 
    PixelShaderHandle As Long)

Parts

object
Object expression that resolves to a Direct3DDevice8 object.
PixelShaderHandle
Pixel shader handle, identifying the pixel shader to be deleted from its internal entry.

Error Codes

If the method fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

See Also

Direct3DDevice8.CreatePixelShader