Microsoft DirectX 8.1 (Visual Basic)

Direct3DDevice8.DeleteVertexShader

Deletes the vertex shader referred to by the specified handle and frees up the associated resources.

object.DeleteVertexShader( _ 
    VertexShaderHandle As Long)

Parts

object
Object expression that resolves to a Direct3DDevice8 object.
VertexShaderHandle
Vertex shader handle, identifying the vertex shader to be deleted.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

See Also

Direct3DDevice8.CreateVertexShader