Microsoft DirectX 8.1 (Visual Basic) |
Applications use the methods of the Direct3DDevice8 class to perform DrawPrimitive-based rendering, create resources, work with system-level variables, adjust gamma ramp levels, and work with palettes.
The Direct3DDevice8 class is obtained by calling the Direct3D8.CreateDevice method.
The methods of the Direct3DDevice8 class can be organized into the following groups.