| Microsoft DirectX 8.1 (Visual Basic) | 
Sets the values in the pixel constant array.
object.SetPixelShaderConstant( _ 
    Register As Long, _ 
    ConstantData As Any, _ 
    ConstantCount As Long)
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
This is the method used to load the constant registers of the pixel shader assembler.