Microsoft DirectX 8.1 (Visual Basic)

Direct3DResource8

Applications use the methods of the Direct3DResource8 class to query and prepare resources.

To create a texture resource, you can call one of the following methods.

To create a geometry-oriented resource, you can call one of the following methods.

The methods of the Direct3DResource8 class can be organized into the following groups.

Devices GetDevice
Information GetType
Private Surface Data FreePrivateData
  GetPrivateData
  SetPrivateData
Resource Management GetPriority
  PreLoad
  SetPriority