| Microsoft DirectX 8.1 (Visual Basic) |
Applications use the methods of the Direct3DResource8 class to query and prepare resources.
To create a texture resource, you can call one of the following methods.
To create a geometry-oriented resource, you can call one of the following methods.
The methods of the Direct3DResource8 class can be organized into the following groups.
| Devices | GetDevice |
| Information | GetType |
| Private Surface Data | FreePrivateData |
| GetPrivateData | |
| SetPrivateData | |
| Resource Management | GetPriority |
| PreLoad | |
| SetPriority |