Microsoft DirectX 8.1 (Visual Basic)

Direct3DTexture8

Applications use the methods of the Direct3DTexture8 class to manipulate a texture resource.

The Direct3DTexture8 class is obtained by calling the Direct3DDevice8.CreateTexture method. The methods of the Direct3DTexture8 class can be organized into the following groups.

Information GetLevelDesc
Locking Surfaces LockRect
  UnlockRect
Miscellaneous AddDirtyRect
  GetSurfaceLevel

This class inherits additional functionality from the Direct3DTexture8 class.

See Also

Direct3DDevice8.CreateTexture