Microsoft DirectX 8.1 (Visual Basic)

Direct3DVolumeTexture8

Applications use the methods of the Direct3DVolumeTexture8 class to manipulate a volume texture resource.

The Direct3DVolumeTexture8 class is obtained by calling the Direct3DDevice8.CreateVolumeTexture method. The methods of the Direct3DVolumeTexture8 class can be organized into the following groups.

Information GetLevelDesc
Locking Volumes LockBox
  UnlockBox
Miscellaneous AddDirtyBox
GetVolumeLevel

This class inherits additional functionality from the Direct3DBaseTexture8 class.

See Also

Direct3DDevice8.CreateVolumeTexture