Microsoft DirectX 8.1 (Visual Basic) |
Retrieves the specified volume texture level.
object.GetVolumeLevel( _ Level As Long) As Direct3DVolume8
A Direct3DVolume8 object, representing the returned volume level.
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.