| Microsoft DirectX 8.1 (Visual Basic) |
Defines the supported blend mode.
Enum CONST_D3DBLEND
D3DBLEND_ZERO = 1
D3DBLEND_ONE = 2
D3DBLEND_SRCCOLOR = 3
D3DBLEND_INVSRCCOLOR = 4
D3DBLEND_SRCALPHA = 5
D3DBLEND_INVSRCALPHA = 6
D3DBLEND_DESTALPHA = 7
D3DBLEND_INVDESTALPHA = 8
D3DBLEND_DESTCOLOR = 9
D3DBLEND_INVDESTCOLOR = 10
D3DBLEND_SRCALPHASAT = 11
D3DBLEND_BOTHSRCALPHA = 12
D3DBLEND_BOTHINVSRCALPHA = 13
End Enum
In the member descriptions above, the RGBA values of the source and destination are indicated by the subscripts s and d.
These flags are used to set the value of the D3DRS_SRCBLEND and D3DRS_DESTBLEND render states for the CONST_D3DRENDERSTATETYPE enumeration.