Microsoft DirectX 8.1 (Visual Basic)

CONST_D3DCLEARFLAGS

Defines constants that indicate which surface should be cleared.

Enum CONST_D3DCLEARFLAGS
    D3DCLEAR_TARGET  = 1
    D3DCLEAR_ZBUFFER = 2
    D3DCLEAR_STENCIL = 4
End Enum

Constants

D3DCLEAR_TARGET
Clear the render target.
D3DCLEAR_ZBUFFER
Clear the depth buffer.
D3DCLEAR_STENCIL
Clear the stencil buffer.

See Also

Direct3DDevice8.Clear