| Microsoft DirectX 8.1 (Visual Basic) |
Defines the faces of a cubemap.
Enum CONST_D3DCUBEMAP_FACES
D3DCUBEMAP_FACE_POSITIVE_X = 0
D3DCUBEMAP_FACE_NEGATIVE_X = 1
D3DCUBEMAP_FACE_POSITIVE_Y = 2
D3DCUBEMAP_FACE_NEGATIVE_Y = 3
D3DCUBEMAP_FACE_POSITIVE_Z = 4
D3DCUBEMAP_FACE_NEGATIVE_Z = 5
End Enum
Direct3DCubeTexture8.AddDirtyRect, Direct3DCubeTexture8.GetCubeMapSurface, Direct3DCubeTexture8.LockRect, Direct3DCubeTexture8.UnlockRect