Microsoft DirectX 8.1 (Visual Basic) |
Defines the location at which a color or color component must be accessed for lighting calculations.
Enum CONST_D3DMATERIALCOLORSOURCE D3DMCS_MATERIAL = 0 D3DMCS_COLOR1 = 1 D3DMCS_COLOR2 = 2 End Enum
These flags are used to set the value of the following render states for the CONST_D3DRENDERSTATETYPE enumeration.