CONST_D3DTEXTURETRANSFORMFLAGS
Defines texture-stage state values.
Enum CONST_D3DTEXTURETRANSFORMFLAGS
D3DTTFF_DISABLE = 0
D3DTTFF_COUNT1 = 1
D3DTTFF_COUNT2 = 2
D3DTTFF_COUNT3 = 3
D3DTTFF_COUNT4 = 4
D3DTTFF_PROJECTED = 256 (&H100)
End Enum
Constants
- D3DTTFF_DISABLE
- Texture coordinates are passed directly to the rasterizer.
- D3DTTFF_COUNT1
- The rasterizer should expect 1-D texture coordinates.
- D3DTTFF_COUNT2
- The rasterizer should expect 2-D texture coordinates.
- D3DTTFF_COUNT3
- The rasterizer should expect 3-D texture coordinates.
- D3DTTFF_COUNT4
- The rasterizer should expect 4-D texture coordinates.
- D3DTTFF_PROJECTED
- The texture coordinates are all divided by the last element before being passed to the rasterizer. For example, if this flag is specified with the D3DTTFF_COUNT3 flag, the first and second texture coordinates is divided by the third coordinate before being passed to the rasterizer.
Remarks
These flags are used to set the value of the D3DTSS_TEXTURETRANSFORMFLAGS texture stage state for the CONST_D3DTEXTURESTAGESTATETYPE enumeration.
See Also
CONST_D3DTEXTURESTAGESTATETYPE