CONST_D3DVTXPCAPSFLAGS
Defines vertex processing capabilities.
Enum CONST_D3DVTXPCAPSFLAGS
D3DVTXPCAPS_TEXGEN = 1
D3DVTXPCAPS_MATERIALSOURCE7 = 2
D3DVTXPCAPS_DIRECTIONALLIGHTS = 8
D3DVTXPCAPS_POSITIONALLIGHTS = 16 (&H10)
D3DVTXPCAPS_LOCALVIEWER = 32 (&H20)
D3DVTXPCAPS_TWEENING = 64 (&H40)
End Enum
Constants
- D3DVTXPCAPS_TEXGEN
- Device can generate texture coordinates.
- D3DVTXPCAPS_MATERIALSOURCE7
- Device supports selectable vertex color sources.
- D3DVTXPCAPS_DIRECTIONALLIGHTS
- Device supports directional lights.
- D3DVTXPCAPS_POSITIONALLIGHTS
- Device supports positional lights (including point lights and spotlights).
- D3DVTXPCAPS_LOCALVIEWER
- Device supports local viewer.
- D3DVTXPCAPS_TWEENING
- Device supports vertex tweening.
Remarks
These flags can be combined and present in the VertexProcessingCaps member of D3DCAPS8.
See Also
D3DCAPS8