| Microsoft DirectX 8.1 (Visual Basic) | 
Defines texture wrapping behavior for multiple sets of texture coordinates.
Enum CONST_D3DWRAPFLAGS
    D3DWRAP_U      = 1
    D3DWRAPCOORD_0 = 1
    D3DWRAP_V      = 2
    D3DWRAPCOORD_1 = 2
    D3DWRAP_W      = 4
    D3DWRAPCOORD_2 = 4
    D3DWRAPCOORD_3 = 8
End Enum
These flags set the value of the D3DRS_WRAP0 through D3DRS_WRAP7 render states for the CONST_D3DRENDERSTATETYPE enumeration.