CONST_D3DWRAPFLAGS
Defines texture wrapping behavior for multiple sets of texture coordinates.
Enum CONST_D3DWRAPFLAGS
D3DWRAP_U = 1
D3DWRAPCOORD_0 = 1
D3DWRAP_V = 2
D3DWRAPCOORD_1 = 2
D3DWRAP_W = 4
D3DWRAPCOORD_2 = 4
D3DWRAPCOORD_3 = 8
End Enum
Constants
- D3DWRAP_U and D3DWRAPCOORD_0
- Wrap in the direction of the first dimension for a given texture.
- D3DWRAP_V and D3DWRAPCOORD_1
- Wrap in the direction of the second dimension for a given texture.
- D3DWRAP_W and D3DWRAPCOORD_2
- Wrap in the direction of the third dimension for a given texture.
- D3DWRAPCOORD_3
- Wrap in the direction of the fourth dimension for a given texture.
Remarks
These flags set the value of the D3DRS_WRAP0 through D3DRS_WRAP7 render states for the CONST_D3DRENDERSTATETYPE enumeration.
See Also
CONST_D3DRENDERSTATETYPE