Microsoft DirectX 8.1 (Visual Basic)

D3DVSD_STREAM_TESS

Sets the tessellator stream.

Function D3DVSD_STREAM_TESS() As Long
    D3DVSD_STREAM_TESS = (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) Or _ 
                         (D3DVSD_STREAMTESSMASK))
End Function

Parameters

None.

Remarks

D3DVSD_STREAM_TESS and all the constants it uses are found in (SDK Root)\Samples\Multimedia\VBSamples\Common\D3DShaders.bas.

See Also

Direct3DDevice8.CreateVertexShader