Microsoft DirectX 8.1 (Visual Basic) |
Retrieves the name of a bone from a buffer.
object.BufferGetBoneName( _ BoneNameBuffer As D3DXBuffer, _ Index As Long) As String
String identifying the name of the bone.
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.