D3DX8.BufferSetData
Sets data in a buffer.
object.BufferSetData( _
Buffer As D3DXBuffer, _
Index As Long, _
TypeSize As Long, _
TypeCount As Long, _
Data As Any)
Parts
- object
- Object expression that resolves to a D3DX8 object.
- Buffer
- D3DXBuffer object, the buffer to load with data.
- Index
- Index value, specifying the index into the buffer.
- TypeSize
- Size of the data type to load into the buffer, in bytes.
- TypeCount
- Count of elements to load into the buffer.
- Data
- An object holding the data to load into the buffer.
Error Codes
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.