Microsoft DirectX 8.1 (Visual Basic) |
Creates a font object for a device and font.
object.CreateFont( _ Device As Direct3DDevice8, _ hFont As Long) As D3DXFont
D3DXFont object representing the created font object.
If the method fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
E_OUTOFMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.