Microsoft DirectX 8.1 (Visual Basic)

D3DX8.CreateFont

Creates a font object for a device and font.

object.CreateFont( _ 
    Device As Direct3DDevice8, _ 
    hFont As Long) As D3DXFont

Parts

object
Object expression that resolves to a D3DX8 object.
Device
Direct3DDevice8 object representing the device to be associated with the font object.
hFont
Handle to the font object.

Return Values

D3DXFont object representing the created font object.

Error Codes

If the method fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
E_OUTOFMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.