Microsoft DirectX 8.1 (Visual Basic) |
Uses a left-handed coordinate system to create a mesh containing an n-sided polygon.
object.CreatePolygon( _ D3DDevice As Direct3DDevice8, _ Length As Single, _ Sides As Long, _ RetAdjacency As D3DXBuffer) As D3DXMesh
D3DXMesh object, representing the created polygon mesh.
If the method fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DXERR_INVALIDDATA |
E_OUTOFMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
The created polygon is centered at the origin.