| Microsoft DirectX 8.1 (Visual Basic) |
object.CreateRenderToSurface( _
D3DDevice As Direct3DDevice8, _
Width As Long, _
Height As Long, _
Format As CONST_D3DFORMAT, _
DepthStencil As Long, _
DepthStencilFormat As CONST_D3DFORMAT) As D3DXRenderToSurface
D3DXRenderToSurface object, representing the created polygon mesh.
If the method fails, an error is raised and Err.Number can be set to one of the following values.
| D3DERR_INVALIDCALL |
| E_OUTOFMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
The created polygon is centered at the origin.