Microsoft DirectX 8.1 (Visual Basic) |
object.CreateTeapot( _ D3DDevice As Direct3DDevice8, _ RetAdjacency As D3DXBuffer) As D3DXMesh
D3DXMesh object representing the created teapot.
If the method fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DXERR_INVALIDDATA |
E_OUTOFMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.