| Microsoft DirectX 8.1 (Visual Basic) |
object.TessellateNPatches( _
MeshIn As D3DXMesh, _
adjacencyOut As Any, _
NumSegs As Single, _
QuadraticInterpNormals As Boolean, _
adjacencyIn As Any) As D3DXMesh
D3DXMesh object representing the returned tessellated mesh.
If the method fails, an error is raised and Err.Number can be set to one of the following values.
| D3DERR_INVALIDCALL |
| D3DXERR_INVALIDDATA |
| E_OUTOFMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
Note This function tessellates by using the n-Patch algorithm.