Microsoft DirectX 8.1 (Visual Basic)

D3DXBaseMesh.GetIndexBuffer

Retrieves the data in an index buffer.

object.GetIndexBuffer() As Direct3DIndexBuffer8

Parts

object
Object expression that resolves to a D3DXBaseMesh object.

Return Values

Direct3DIndexBuffer8 object representing the index buffer object associated with the mesh.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Applies To

This method applies to the following classes, which implement methods from D3DXBaseMesh.