Microsoft DirectX 8.1 (Visual Basic)

D3DXBaseMesh.GetNumFaces

Retrieves the number of faces in the mesh.

object.GetNumFaces() As Long

Parts

object
Object expression that resolves to a D3DXBaseMesh object.

Return Values

Returns the number of faces in the mesh.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Applies To

This method applies to the following classes, which implement methods from D3DXBaseMesh.