Microsoft DirectX 8.1 (Visual Basic) |
object.GetVertexBuffer() As Direct3DVertexBuffer8
Direct3DVertexBuffer8 object representing the vertex buffer object associated with the mesh.
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
This method applies to the following classes, which implement methods from D3DXBaseMesh.