Microsoft DirectX 8.1 (Visual Basic)

D3DXBaseMesh.GetVertexBuffer

Retrieves a vertex buffer.

object.GetVertexBuffer() As Direct3DVertexBuffer8

Parts

object
Object expression that resolves to a D3DXBaseMesh object.

Return Values

Direct3DVertexBuffer8 object representing the vertex buffer object associated with the mesh.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Applies To

This method applies to the following classes, which implement methods from D3DXBaseMesh.