Microsoft DirectX 8.1 (Visual Basic)

D3DXBuffer.GetBufferPointer

Retrieves a handle to the data in the buffer.

object.GetBufferPointer() As Long

Parts

object
Object expression that resolves to a D3DXBuffer object.

Return Values

Returns a handle to the data in the buffer.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

See Also

D3DX8.BufferGetData, D3DX8.BufferGetMaterial, D3DX8.BufferGetTextureName, D3DX8.BufferSetData