Microsoft DirectX 8.1 (Visual Basic)

D3DXFont.GetDevice

Retrieves the Microsoft® Direct3D® device associated with the font object.

object.GetDevice() As Direct3DDevice8

Parts

object
Object expression that resolves to a D3DXFont object.

Return Values

A Direct3DDevice8 object, representing the Direct3D device object associated with the font object.

Error Codes

If the method fails, an error is raised and Err.Number can be set to E_OUTOFMEMORY.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.