| Microsoft DirectX 8.1 (Visual Basic) | 
object.BeginScene( _ 
    Surface As Direct3DSurface8, _ 
    Viewport As D3DVIEWPORT8)
If the method fails, an error is raised and Err.Number can be set to one of the following values.
| D3DERR_INVALIDCALL | 
| D3DERR_OUTOFVIDEOMEMORY | 
| D3DXERR_INVALIDDATA | 
| E_OUTOFMEMORY | 
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.