Microsoft DirectX 8.1 (Visual Basic) |
Retrieves the flexible vertex format of the vertices in the skin mesh.
object.GetFVF() As Long
Returns a combination of Flexible Vertex Format Flags that describe the vertex format of the vertices in the skin mesh.
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.