Microsoft DirectX 8.1 (Visual Basic) |
Retrieves the data in an index buffer.
object.GetIndexBuffer() As Direct3DIndexBuffer8
A Direct3DIndexBuffer8 object, representing the index buffer object associated with the skin mesh.
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.