Microsoft DirectX 8.1 (Visual Basic)

D3DXSkinMesh.GetIndexBuffer

Retrieves the data in an index buffer.

object.GetIndexBuffer() As Direct3DIndexBuffer8

Parts

object
Object expression that resolves to a D3DXSkinMesh object.

Return Values

A Direct3DIndexBuffer8 object, representing the index buffer object associated with the skin mesh.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.