Microsoft DirectX 8.1 (Visual Basic)

D3DXSkinMesh.GetOriginalMesh

Returns the skin mesh in its original (default) pose.

object.GetOriginalMesh() As D3DXMesh

Parts

object
Object expression that resolves to a D3DXSkinMesh object.

Return Values

A D3DXMesh object, representing the skin mesh in its default pose.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.