Microsoft DirectX 8.1 (Visual Basic)

D3DXSkinMesh.GetVertexBuffer

Retrieves the data in a vertex buffer.

object.GetVertexBuffer() As Direct3DVertexBuffer8

Parts

object
Object expression that resolves to a D3DXSkinMesh object.

Return Values

Direct3DVertexBuffer8 object, representing the vertex buffer object associated with the skin mesh.

Error Codes

If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.