CONST_D3DXASM
Defines shader assembly flags.
Enum CONST_D3DXMESHMISC
D3DXASM_DEBUG = 1
D3DXASM_SKIPVALIDATION = 2
End Enum
Constants
- D3DXASM_DEBUG
- Inserts debugging information as comments in the assembled shader.
- D3DXASM_SKIPVALIDATION
- Do not validate the generated code against known capabilities and constraints. This option is only recommended when assembling a shader you know will work (that is, the shader has been assembled before without this option.)
See Also
D3DX8.AssembleShader, D3DX8.AssembleShaderFromFile