Microsoft DirectX 8.1 (Visual Basic)

CONST_D3DXMESHSIMP

Defines simplification options for a mesh.

Enum CONST_D3DXMESHSIMP
    D3DXMESHSIMP_VERTEX = 1
    D3DXMESHSIMP_FACE   = 2
End Enum

Constants

D3DXMESHSIMP_VERTEX
The mesh will be simplified by a specified number of vertices.
D3DXMESHSIMP_FACE
The mesh will be simplified by a specified number of faces.

See Also

D3DX8.GeneratePMesh, D3DX8.SimplifyMesh