| Microsoft DirectX 8.1 (Visual Basic) |
Calculates the inverse of a matrix.
D3DXMatrixInverse( _
MOut As D3DMATRIX, _
Determinant As Single, _
M As D3DMATRIX)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
| D3DERR_INVALIDCALL |
| D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
If matrix inversion fails, an empty D3DMATRIX type is returned by the D3DXMatrixInverse function. The determinant of M is returned if the Determinant parameter is not 0.