Microsoft DirectX 8.1 (Visual Basic)

D3DXMatrixInverse

Calculates the inverse of a matrix.

D3DXMatrixInverse( _ 
    MOut As D3DMATRIX, _ 
    Determinant As Single, _ 
    M As D3DMATRIX)

Parameters

MOut
D3DMATRIX type that is the result of the operation, the inverse of the matrix.
Determinant
After this function returns, a Single value that is the determinant of the matrix, M.
M
The source D3DMATRIX type.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Remarks

If matrix inversion fails, an empty D3DMATRIX type is returned by the D3DXMatrixInverse function. The determinant of M is returned if the Determinant parameter is not 0.