Microsoft DirectX 8.1 (Visual Basic)

D3DXMatrixOrthoOffCenterRH

Builds a customized, right-handed orthogonal projection matrix.

D3DXMatrixOrthoOffCenterRH( _ 
    MOut As D3DMATRIX, _ 
    l As Single, _ 
    r As Single, _ 
    b As Single, _ 
    t As Single, _ 
    zn As Single, _ 
    zf As Single)

Parameters

MOut
D3DMATRIX type that is the result of the operation, a customized, right-handed orthogonal projection matrix.
l
Minimum x-value of view-volume.
r
Maximum x-value of view-volume.
b
Maximum y-value of view-volume.
t
Minimum y-value of view-volume.
zn
Minimum z-value of the view volume.
zf
Maximum z-value of the view volume.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Remarks

An orthogonal matrix is an invertible matrix for which the inverse of the matrix is equal to the transpose of the matrix.

The D3DXMatrixOrthoRH function is a special case of the D3DXMatrixOrthoOffCenterRH function. To create the same projection using D3DXMatrixOrthoOffCenterRH, use the following values: l = -w/2, r = w/2, b = -h/2, and t = h/2.

All the parameters of the D3DXMatrixOrthoOffCenterRH function are distances in camera-space. The parameters describe the dimensions of the view-volume.

See Also

D3DXMatrixOrthoRH, D3DXMatrixOrthoLH, D3DXMatrixOrthoOffCenterLH