Microsoft DirectX 8.1 (Visual Basic)

D3DXMatrixPerspectiveLH

Builds a left-handed perspective projection matrix

D3DXMatrixPerspectiveLH( _ 
    MOut As D3DMATRIX, _ 
    w As Single, _ 
    h As Single, _ 
    zn As Single, _ 
    zf As Single)

Parameters

MOut
D3DMATRIX type that is the result of the operation, a left-handed perspective projection matrix.
w
Width of the view-volume at the near view-plane.
h
Height of the view-volume at the near view-plane.
zn
Z-value of the near view-plane.
zf
Z-value of the far view-plane.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Remarks

All the parameters of the D3DXMatrixPerspectiveLH function are distances in camera-space. The parameters describe the dimensions of the view-volume.

See Also

D3DXMatrixPerspectiveRH, D3DXMatrixPerspectiveFovRH, D3DXMatrixPerspectiveFovLH, D3DXMatrixPerspectiveOffCenterRH, D3DXMatrixPerspectiveOffCenterLH