Microsoft DirectX 8.1 (Visual Basic)

D3DXMatrixRotationX

Builds a matrix that rotates around the x-axis.

D3DXMatrixRotationX( _ 
    MOut As D3DMATRIX, _ 
    angle As Single)

Parameters

MOut
D3DMATRIX type that is the result of the operation, a matrix rotated around the x-axis.
angle
Angle of rotation in radians. Angles are measured clockwise when looking along the rotation axis toward the origin.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

See Also

D3DXMatrixRotationAxis, D3DXMatrixRotationQuaternion, D3DXMatrixRotationY, D3DXMatrixRotationYawPitchRoll, D3DXMatrixRotationZ