Microsoft DirectX 8.1 (Visual Basic)

D3DXMatrixRotationYawPitchRoll

Builds a matrix with a specified yaw, pitch, and roll.

D3DXMatrixRotationYawPitchRoll( _ 
    MOut As D3DMATRIX, _ 
    yaw As Single, _ 
    pitch As Single, _ 
    roll As Single)

Parameters

MOut
D3DMATRIX type that is the result of the operation, a matrix with the specified yaw, pitch, and roll.
yaw
Yaw around the y-axis, in radians.
pitch
Pitch around the x-axis, in radians.
roll
Roll around the z-axis, in radians.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

See Also

D3DXMatrixRotationAxis, D3DXMatrixRotationQuaternion, D3DXMatrixRotationX, D3DXMatrixRotationY, D3DXMatrixRotationZ