Microsoft DirectX 8.1 (Visual Basic)

D3DXMatrixTranslation

Builds a matrix using the specified offsets.

D3DXMatrixTranslation( _ 
    MOut As D3DMATRIX, _ 
    x As Single, _ 
    y As Single, _ 
    z As Single)

Parameters

MOut
D3DMATRIX type that is the result of the operation, the translated matrix.
x
X-coordinate offset.
y
Y-coordinate offset.
z
Z-coordinate offset.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.