| Microsoft DirectX 8.1 (Visual Basic) |
Finds the intersection between a plane and a line.
D3DXPlaneIntersectLine( _
POut As D3DPLANE, _
P As D3DPLANE, _
V1 As D3DVECTOR, _
V2 As D3DVECTOR)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
| D3DERR_INVALIDCALL |
| D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
If the line is parallel to the plane, an empty D3DPLANE type is returned.