Microsoft DirectX 8.1 (Visual Basic) |
Transforms a plane by a given matrix.
D3DXPlaneTransform( _ POut As D3DPLANE, _ P As D3DPLANE, _ M As D3DMATRIX)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
The matrix, M, must be an affine transform.