Microsoft DirectX 8.1 (Visual Basic) |
Returns the identity quaternion.
D3DXQuaternionIdentity( _ QOut As D3DQUATERNION)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
Given a quaternion (x, y, z, w), the D3DXQuaternionIdentity function will return the quaternion (0, 0, 0, 1).