Microsoft DirectX 8.1 (Visual Basic) |
Determines if a quaternion is an identity quaternion.
D3DXQuaternionIsIdentity( _ Q As D3DQUATERNION) As Long
If the quaternion is an identity quaternion, this function returns a nonzero value (True); otherwise, this function returns zero (False).
If the function fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.