Microsoft DirectX 8.1 (Visual Basic)

D3DXQuaternionRotationYawPitchRoll

Builds a quaternion with the given yaw, pitch, and roll.

D3DXQuaternionRotationYawPitchRoll( _ 
    QOut As D3DQUATERNION, _ 
    yaw As Single, _ 
    pitch As Single, _ 
    roll As Single)

Parameters

QOut
D3DQUATERNION type that is the result of the operation, a quaternion with the specified yaw, pitch, and roll.
yaw
Yaw around the y-axis, in radians.
pitch
Pitch around the x-axis, in radians.
roll
Roll around the z-axis, in radians.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values.

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

See Also

D3DXQuaternionRotationAxis, D3DXQuaternionRotationMatrix