Microsoft DirectX 8.1 (Visual Basic) |
Transforms a 2-D vector by a given matrix, projecting the result back into w = 1.
D3DXVec2TransformCoord( _ VOut As D3DVECTOR2, _ V1 As D3DVECTOR2, _ M As D3DMATRIX)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
This function transform the vector, V1 (x, y, 0, 1), by the matrix, M, projecting the result back into w=1.