Microsoft DirectX 8.1 (Visual Basic) |
Determines the cross-product of two 3-D vectors.
D3DXVec3Cross( _ VOut As D3DVECTOR, _ V1 As D3DVECTOR, _ V2 As D3DVECTOR)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
This function determines the cross-product with the following code.
Dim VOut As D3DVECTOR VOut.x = V1.y * V2.z - V1.z * V2.y VOut.y = V1.z * V2.x - V1.x * V2.z VOut.z = V1.x * V2.y - V1.y * V2.x