Microsoft DirectX 8.1 (Visual Basic) |
Performs a Catmull-Rom interpolation, using the specified 4-D vectors.
D3DXVec4CatmullRom( _ VOut As D3DVECTOR4, _ V0 As D3DVECTOR4, _ V1 As D3DVECTOR4, _ V2 As D3DVECTOR4, _ V3 As D3DVECTOR4, _ s As Single)
If the function fails, an error is raised and Err.Number can be set to one of the following values.
D3DERR_INVALIDCALL |
D3DERR_OUTOFVIDEOMEMORY |
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
The D3DXVec4CatmullRom function interpolates between the position V1 when s is equal to 0, and between the position V2 when s is equal to 1, using Catmull-Rom interpolation.